The global 3D camera market is expected to reach $19,893.0 million by 2022, registering a CAGR of 50.2% during 2016–2022 (forecast period). The major factor driving the market growth is the growing demand for 3D cameras in the media & entertainment industry across the world.
Based on type, the 3D camera market is categorized into free camera and target camera. Of the two, free camera held the larger market share in 2015. This can be mainly attributed to the less complexity in the design of free cameras, which encourages their wide adoption in smartphones and tablets. Furthermore, the market for free cameras is projected to reach $13,465.6 million by 2022, advancing at a CAGR of 49.6% during the forecast period.
On the basis of technology, the 3D camera market is classified into time of flight, stereo vision, and structured light imaging. Among these, the stereo vision technology contributed the highest revenue to the market in 2015. Moreover, the market for stereo vision 3D cameras is expected to reach $10,915.6 million by 2022. However, the 3D camera industry is projected to record the highest demand for time-of-flight cameras, at 55.4% CAGR, during the forecast period.
Among the various application areas of 3D cameras, professional cameras held the largest share in the market in 2015 and the tablet category is projected to register the fastest growth during the forecast period.
Based on geography, the 3D camera market is classified into North America, Europe, Asia-Pacific (APAC), and Latin America, Middle East, & Africa (LAMEA). Among these, North America contributed to the highest revenue to the market in 2015. Besides, in the APAC region, the market is projected to reach $8,223.9 million by 2022.
Some of the key players operating in the global 3D camera market are Nikon Corporation, Go Pro Inc., Sony Corporation, Samsung Electronics Co. Ltd., Canon Inc., Panasonic Corporation, Fujifilm Holdings Corporation, Faro Technologies Inc., LG Electronics Inc., and Eastman Kodak Company.
3D Camera Market Segmentation
By Type
By Technology
By Application
By Geography